Thursday, October 28, 2010

Reckoning Gets Another Chance

I thought I'd take a second look at Reckoning, as most people know Reckoning was wasted space in WotLK. Melee attacks were barely any of our threat or damage because RF only affected holy power damage. Add to that Reckoning would only proc when the tank was struck which went against the huge amount of evasion that was built in Wrath. Oh and 5 points is a lot of points on something like that.

Is Reckoning ripe for a comeback?

Sunday, October 24, 2010

Welcome to the Wonderful World of CC

Welcome to the wonderful world of Crowd Control, CC for short. One of the things that was prevalent in vanilla, but has been in and out of favor with Blizzard since then. Come Cataclysm, it will make its triumphant return. This post is all about a Mage’s responsibilities when dealing with this aspect of our job, and some tips and tricks to make it easy. I will even be including a macro or two to help as well.

As I said in my initial post on the blog, Mages have THE strongest CC in the game. It is long-term, re-applicable prior to break, applies to a lot of mobs, has no CD, and is controlled directly by us (not a pet CC). This CC is the shit. PERIOD. Plus we get the hotness of getting multiple transformations, like Polymorph: Turtle or Polymorph: Pig, and we have a couple glyphs to alter our base spell. Obviously these are only changes in the skin, BUT if you have multiple poly targets, it gives a quickly visible way to distinguish poly targets. Obviously if you are following the tips I give momentarily it won’t be necessary, but shit happens, so still something you should set up at the beginning of raids. Now, on to the tips.

Wednesday, October 20, 2010

Major Buff Guide by Type / Class

One of the biggest changes to how we WoW post 401 is how we buff. With so many changes to abilities, mechanics, UI's, and graphics we tend to overlook the simplest of modifications. Similar to the changes to dispel mechanics I covered the other day, another major revision to an important system is the buff map. It seems that Blizzard is still striving for the goal of "bring the player, not the class". With that effort they have streamlined some buffs and included more classes on the list to give buffs. Below I'll list the major types of buffs and who can provide them. I'll also provide a separate class list as well.

Tuesday, October 19, 2010

Warrior | Back In The Ring

Must say its good to be back to WoW, big thanks to Titleist for holding my spot. I must also say that its a little bitter sweet. I made it back just in time for the patch, and the change to some abilities has me seriously rethinking the talents and specs I used previously for tanking. From initial tweaking, these are thoughts on specs and talents, at 80. Obviously things may change as the level cap increases, but no doubt with nerfs buffs, and changes from blizz, this all could get totally reversed.

Monday, October 18, 2010

Dispel Mechanics Revisited

With all the changes (to mechanics, UI, spells, abilities, graphics, launcher, currency...etc...) we've been made to endure recently, it seems that some things naturally fall by the wayside. In a guest post to MMO Melting Pot, the author of the Ecclesiastical Disciple blog covered which classes can dispell what, and included some details on each. I thought this was a great idea and I wanted to bring this to my readers attention in an easy to read format. Below are a few lists, the first is the list of status effects and who can dispel them. Below that I'll revise the same list, only sort it by class. This can act as a quick guide if you are a raid leader (debuff view) or a player (class view) to know exactly how you can contribute to your raid. Keep in mind some of these abilities are situational, for example; A shaman can inherently dispel curses but has to talent into the ability to remove magic from an ally. All priests can remove disease but it will break shadow form.

Death Knight | Which Presence Is Your BFF?

Last week I posted my overview of the new HOT DPS spec for Death Knights. I made a nice little blog post covering most of what a seasoned DK would need to know for this patch. What I didn't realize at the time was that there was an undercurrent issue plaguing the DK community.

Friday, October 15, 2010

He... Has... RETURNED!

Just wanted to let everyone know that the resident warrior genius of our guild and new contributor to Ferocious Inspiration, Dethbane, has, to paraphrase a famous actor/former wrestler, FINALLY COME BACK TO MALICE! We would like to welcome him back, and I'm sure he will appreciate you paying his "Return of Dethbane Tax." You can pay via paypal, or like I did, in great insults to both himself and his lineage.

Thursday, October 14, 2010

4.0.1 DK | Unholy Abilities, Talents, and Glyphs

Today is a sad day for Titleist. Today I renounce ways of dual wielding frosty axes o' death and turn toward the darkness that is UNHOLYness. As someone who has played all incantations of DPS death knights at an endgame raiding level, I can say with confidence that pre-401 DW frost was the most competitive, most challenging, and (this last part is opinion) the most fun of the trees. With patch 401 rolled out to live servers I am making the change to unholy dps on my death knight. Why, you ask? Well that is a complex answer to a simple question that has a couple of elements to it. Read more after the jump.

Wednesday, October 13, 2010

4.0.1 Mage | Abilities, Talents and Glyphs

Welcome to my first... blog post... ever. And, well let's be honest, probably my last, since I don't know jack about this crap. I do, however, know the mage class. This patch has brought some interesting mechanics and some even more interesting responsibilities that we MUST (as the great class we are) get used to, and we must do so quickly. I guess we should probably split this bad boy up into a couple sections for to make easy for the reading. (Sorry, I had to.) Also, you should know ahead of time: I HATE PvP! Always have. Mainly because I want to hang out with my friends when I am in-game and in general, my old friends weren't into pre-mades of any kind, so I will be discussing MOST of this content from a PvE point of view. I will split it up into 3 sections. 1) New Talent Trees 2) New Glyphs 3) OLD Responsibilities, New Again

Tuesday, October 12, 2010

Extended Maintenance......Extended?

Looks like server down time was extended by 2 hours, with the up-time estimate around 2 PM PDT.

UPDATE - after a few delays, it looks like the servers are up.

Read more here.

Special Thanks To PTR Testers!

I just want to extend a special thanks to all who participated in the PTR guild on the US PVE PTR server. You all helped us bloggers get some great data (via guild functions, guild raids/runs or conversation) and we appreciate that very much! Once there is another PTR I'll reform the guild so if you are interested in being a part of it (in any way, shape, or form) contact me. You can find my information on my About tab. You can email, in game mail, in game tell, or any other method.

Until then, keep playing and never deny a Ferocious Inspiration!

Patch 401 | Titleist Spills His Guts

So with the announcement of 401 tomorrow I had a minor panic attack. With my usual cohorts (Task and Gordrin) AFK due to RL, I've been left to breath into a paper sack, find my notebook, and hit the PTR once again. With that I've decided on the final specs my 4 level 80 toons will take come patch. I'll try and make this brief and just hit the basics of what I have decided, no matter how major the changes. I'll go deeper into them once the patch hits, I solidify my choices, and gain some experience. The blood diamonds after the break.

Monday, October 11, 2010

Patch 401 drops tomorrow!

Looks like patch 401 is official for tomorrow. While I'm excited for the patch, I'm a bit sad that my 401 previews are done. It's so much easier to write about patches - now I'll actually have to use my gray matter and think of good blog topics. Special thanks for my team for all their hard work in preparing information for patch 401!

See you all after the patch.

Cataclysm Guild Cap - 1000 members!

Looks like they are upping the previously announced guild member cap from 600 to 1000. I think Blizzard is responding the ripple of criticism it received by stating that 99.9% of all guilds can fit into that 600 person cap. I know on a personal level, my guild has 500 and we have to trim and shave on a monthly basis. Malice isn't
even a world renowned guild, it's just an established entity on the server. I welcome the change very much so.

Friday, October 8, 2010

WoW breeches 12 million subscribers!

Looks like we're taking over.

Vaneras
Today we announced that World of Warcraft has passed another major milestone and now hosts more than 12 million current subscribers around the globe. Check out the press release for the full announcement, and thank you to all of our players for making this possible -- we're grateful for all of the support and enthusiasm you've shown over the years, and look forward to continuing to provide you with great entertainment experiences for a long time to come.

Thursday, October 7, 2010

4.0.1 Warrior | Protection Tree Overview

This is the spec I believe to be the most beneficial to Protection Warriors who will be tanking in Patch 4.0.1 and beyond. There is not a lot of changes to the basic theory behind Warrior Tanking to be had in this patch, but in the interest of thoroughness let's go through the abilities and why I chose them (or left them out).
Bear in mind that this is a LEVEL 85 BUILD, so there are more points delineated below then are currently available.

4.0.1 Druid | Feral Tank Talenting & Glyphs

Current information here: Feral Druid Tanking: A Level 85 Guide

I've already talked about our new and changed abilities, so I think it's time to put it all together. Let me first start by giving you readers a quick idea of how I went about this; My level "80" (aka level 79) tanking spec is tuned for current content and gear. As I reach 85 some points will move around. The disclaimer section is over and after the jump we'll get right into the spec.

Wednesday, October 6, 2010

4.0.1 Druid | Feral Tanking Abilities Overview

Current information here: Feral Druid Tanking: A Level 85 Guide 

Let's begin by saying this assessment is complied partly on looking into the abilities and partly on limited experience on the PTR. I didn't want to come to you all uppity like with just the PTR patch notes in hand and try to create a feral tanking guide without getting some experiencing actually playing it. What I can say tentatively is that I'm scared. More about my scared bear self after the jump.

Justice and Valor Point drop rates

Looks like the drop rates on the new "badge" currency have been released!


Ulvareth -- Justice Point Drop Quantities
Although we've revealed some details of the conversion process, many of you have asked how many Justice and Valor Points bosses and daily dungeons will actually award. This list is incomplete, and the values may still change, but it covers the majority of the content we've been asked about.

Lich King Heroic dungeon boss -- 16 Justice Points
Lich King daily normal dungeon -- 12 Justice Points
Lich King daily Heroic dungeon -- 23 Justice Points
Lich King raid boss -- 23 Justice Points

Cataclysm Heroic dungeon boss -- 75 Justice Points
Cataclysm daily normal dungeon -- 75 Justice Points
Cataclysm daily Heroic dungeon -- 75 Valor Points
Cataclysm 10-player raid boss -- 75 Valor Points
Cataclysm 25-player raid boss -- 105 Valor Points

It's important to note that once you outgrow content, by leveling past it by a predetermined amount, you'll no longer gain points. The 'outgrown' level for end-game Wrath of the Lich King content is likely to be level 81. Once you level beyond Lich King content you'll still be able to enter the dungeons, kill bosses, and see their drops, but they will not award you with points. This same principle applies to all content that provides Justice Points, including content from The Burning Crusade.

Tuesday, October 5, 2010

[Updated] Most Basic Prot Warrior Macro

This is a macro that I have used since my very first lesson in Prot Warrior Tanking. It is my belief that it should be macro'd to (almost) every ability in the Prot Warrior arsenal, as it will increase your TPS exponentially. We're talking about Heroic Strike.

4.0.1 Paladin | Prot Reforging for Mastery

Reforging is an interesting way to switch stats around on your gear.

What is the best way when patch 4.0.1 hits to reforge your old gear?

The simple answer is mastery. (this is true for almost all the tanking classes)

Examples are after the jump.

4.0.1 | How Reforging Works

One of the new features with 4.0.1 will be the option of reforging stats on pieces of armor.

The quick answer is you reforge 40% of a secondary stat (parry,dodge,haste,hit,crit,etc) into an equal part of a different secondary stat.

Let's explore this a bit more.

FI Welcomes Goreblades!

Goreblades is a warrior tank with a thirst for knowledge. He's been tanking in our guild for awhile and has shown that what he lacks in experience he makes up for with drive and determination. He is on board to help us with warrior information and especially if that information involves being a meat shield. We look forward to his contributions and are excited he can grow with Ferocious Inspiration!

Monday, October 4, 2010

4.0.1 Paladin | Protection Glyphs

Now that we have a spec and a rotation. It might be a good idea to get all your glyphs setup. Remember you only need to learn a glyph once and then you have it forever in 4.0.1, but you will need something called vanishing powder to replace or remove any glyphs.

Now let's take a look at all the available Protection Glyphs.

Official Release Date!

Looks like Cataclysm is coming as previously predicted. Make sure you all out your vacation bids in, I know I have! I hope they leave the PTR up until then, I don't really want to go back.



Press Release
IRVINE, Calif., Oct 04, 2010 (BUSINESS WIRE) - Blizzard Entertainment, Inc. today announced that World of Warcraft(R): Cataclysm(TM), the highly anticipated third expansion for the world's most popular subscription-based massively multiplayer online role-playing game*, will be released starting on December 7, 2010. The expansion will be available on DVD-ROM for Windows(R) XP/Windows Vista(R)/Windows(R) 7 and Macintosh(R) at a suggested retail price of $39.99 and will also be offered as a digital download from the Blizzard Store. A special Collector's Edition packed with bonus items will be available exclusively in retail stores for a suggested retail price of $79.99.

"Cataclysm includes the best content we've ever created for World of Warcraft. It's not just an expansion, but a re-creation of much of the original Azeroth, complete with epic new high-level adventures for current players and a redesigned leveling experience for those just starting out," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "With the help of our beta testers, we're putting on the final polish, and we look forward to welcoming gamers around the world to enjoy it in just a couple of months."

The first two World of Warcraft expansions, The Burning Crusade(R) and Wrath of the Lich King(R), each shattered PC game sales records upon their release.* In Cataclysm, the face of Azeroth will be forever altered by the return of the corrupted Dragon Aspect Deathwing. Players will explore once-familiar areas of the world that have now been reshaped by the devastation and filled with new adventures. In an effort to survive the planet-shattering cataclysm, two new playable races - worgen and goblins - will join the struggle between the Alliance and the Horde. As players journey to the new level cap of 85, they'll discover newly revealed locations, acquire new levels of power, and come face to face with Deathwing in a battle to determine the fate of the world.

The beta test for World of Warcraft: Cataclysm is currently underway. Visit the official Battle.net(R) website at http://www.battle.net to set up a Battle.net account and sign up for a chance to participate. To learn more about World of Warcraft: Cataclysm, visit http://www.worldofwarcraft.com/cataclysm.

Itsa Coming

Just like in previous patches I will be getting around to posting information on which specs I will be using for leveling and for raiding. I've just been insanely busy the last few weeks and I don't really have the time to dedicate to getting on the PTR and just playing hardcore at the moment. I'm slowly becoming more comfortable with the new druiding tanking model (which is where I am hoping to go next expansion) so there is a possibility I can have something up and posted about that soon. Like I said, itsa coming.

4.0.1 | Changes to the Glyph System

How the Glyph system now works in 4.0.1 PTR.

Sunday, October 3, 2010

4.0.1 | Guild Tab / Control

Here is a preview video of the upcoming changes to the Guild Tab / Control window, now active on the PTR. A big thanks to the < Ferocious Inspiration > guild on the PVE-US PTR server for helping me test all the new guild features.

4.0.1 Paladin | Putting the New Rotation to Use

So I hit up the dungeon finder to test out the rotation.

The results are pretty good.

Saturday, October 2, 2010

4.0.1 Paladin | Protection Paladin Rotation

Here is a video on the new Protection Paladin Rotation for 4.0.1

As always this is subject to change if something in the game changes before the patch goes live.

4.0.1 Paladin | Prot Paladin Holy Power Usage

Brief Video on what Holy Power is and how it is gained and used by Protection Paladins.

Video | Coren Direbrew 2010 Part 2

So.....after my first Coren how to video was posted a bunch of people came to me for help. So here is another strat you can use for tanking Direbrew. Warning it is different than my first video so pay attention.

Enjoy!

Friday, October 1, 2010

Cataclysm launch possibly early december

Well it looks like the latest buzz is Cataclysm launch tentatively scheduled for early December. While Blizzard has not come forward and announced this (which is probably going to happen at Blizzcon) several data mining outfits have located data within the game that indicates arena season 9 to be available December 14th. This seems to loosely fit the current estimations of when the current season will end as well as progression into Cata's release.

Video | Coren Direbrew 2010

Here is a little video I put together for all you tanks out there so you don't mess up the intricate Coren Direbrew fight. I know brewfest is almost over but it took my this long to actually down him. So enjoy!