As we all begin to switch gears from end game raiding to re-entering the level grind, once again it becomes important to closely take a look at our talent tree. With the addition of more talent points to be distributed as well we many adjustment/additions, this is an exciting time for all hunters alike. I'm not here to tell you how to play, if you are an end game hunter you know how. The path to 70 is no easy task, unless of course you hired a third world power leveler to do your grunt work for you.
What I do want to point out is when looking at possible talents to spend points on, do so with an open mind. Consider talents you normally would not include in your tree. Example? Spirit Bond is a talent that provides a small HoT on you and your pet [while they are active] and increases any healing to you/pet by a percentage. Due to the fact that the increase to healing is a new addition to that talent, Spirt Bond was overlooked by many end game bm raiders. This is a great addition for the leveling bm hunter, in the aspect that it lowers downtime and increases sustainability while grinding. Also, points spent toward Ferocious Inspiration talent might be less benefitial while you solo/small group grind to 80.
Here is my work in progess talent tree for when the patch hits.
Level 70 Hunter (50/11/0)
Beast Mastery (50 points)
Endurance Training - Rank 5/5Increases the Health of your pet by 10% and your total health by 5%.
Focused Fire - Rank 2/2All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your pet's special abilities is increased by 20% while Kill Command is active.
Thick Hide - Rank 3/3Increases the armor rating of your pets by 20% and your armor contribution from items by 10%.
Aspect Mastery - Rank 1/1
Aspect of the Viper - Reduces the damage penalty by 10%.
Aspect of the Monkey - Reduces the damage done to you while active by 5%.
Aspect of the Hawk - Increases the attack power bonus by 30%.
Unleashed Fury - Rank 5/5Increases the damage done by your pets by 20%.
Improved Mend Pet - Rank 2/2Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Ferocity - Rank 5/5Increases the critical strike chance of your pet by 10%.
Spirit Bond - Rank 2/2While your pet is active, you and your pet will regenerate 2% of total health every 10 sec., and increases healing done to you and your pet by 10%.
Intimidation - Rank 1/1Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
Bestial Discipline - Rank 2/2Increases the Focus regeneration of your pets by 100%.
Frenzy - Rank 5/5Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Bestial Wrath - Rank 1/1Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Catlike Reflexes - Rank 1/3Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
Serpent's Swiftness - Rank 5/5Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
Longevity - Rank 1/3Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by 10%.
The Beast Within - Rank 1/1When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
Cobra Strikes - Rank 3/3You have a 60% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 2 special attacks to critically hit.
Kindred Spirits - Rank 5/5Increases your pet's damage by 20% and you and your pet's movement speed by 10% while your pet is active. This does not stack with other movement speed increasing effects.
Marksmanship (11 points)
Lethal Shots - Rank 5/5Increases your critical strike chance with ranged weapons by 5%.
Mortal Shots - Rank 5/5Increases the critical strike damage bonus of your ranged abilities by 30%.
Go for the Throat - Rank 1/2Your ranged critical hits cause your pet to generate 25 Focus.
Survival (0 points)